Team Building Activities

Team Building Activities

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Our team building activities are specifically designed to get the creative juices flowing and build camaraderie within your group of 10 or more.  Trust our experts, trust the gear, and trust your team as we have a great time building group confidence while learning more about each other.  We offer zip lining, hikes, 3D archery, excursions and much more.  Work with our team of professionals to create a collection of activities that everyone will enjoy.

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TEAM BUILDING ACTIVITIES

Lower impact activities designed to promote teamwork and cooperation. Groups are posed with challenges they must work together to solve. Activities listed are the most commonly requested, however other options are available. Contact the Programming Department for more information.

WARM-UPS & BEGINNER LEVEL:

HOG CALL
Group divides into pairs and introduces themselves to their partner. They decide on a group code name. Then they try to find each other as they call their partner’s code name while blindfolded.

BLIND POLYGON
The objective is to form a square or triangle using a rope. The group must communicate and solve the problem while blindfolded.

MOONBALL
A fun paced activity that gets everyone involved. It involves fast reactions and encourages spontaneous participation. The goal is to see how long the group can keep the ball flying.

WORDLES
Interesting word puzzles are used as an icebreaker to stimulate discussion and encourage thinking out of the box.

HUMAN KNOT
The group gets in a circle and holds the hand of the person across from them. The group must communicate, plan, and cooperate to untangle the human knot without letting go of their handhold.

COMPETITIVE & FUN (EASY)

TROLLEY
The entire group must cross the obstacle without touching the ground. The only resources that can be used are the wooden trolleys. Splitting the group in half creates a friendly competition.

PUNCTURED DRUM
A hot weather activity that gets everyone wet. The task is to fill a slowly leaking barrel with water. The only resources available are plastic containers and the participants body parts. Splitting the group in half creates a friendly competition.

INVOLVES LIFTING OR PHYSICAL STRENGTH:

SPIDER WEB
One of our most popular challenges. It has a good mix of trust, imagination, and teamwork. The object is to get through the treacherous web. Age: 12 yr old min.

PHARAOH’S STONE
Min-7/Max-12 – Your team of workers must transport the capstone across the desert without touching the hot sand. The stone is so heavy the entire group must place it on top of the pyramid.

BASIC TEAM BUILDING:

STEPPING STONES
Your group must travel from across a large “Gorge” from one cliff to the other using magical “Gravity Pods”. The group must plan how to share pods and get everyone home safely. (This activity is the one that involves the carpet squares & is done on the ground.)

THE MEUSE
Your group of adventurers must build a bridge and safely cross the “Lost Swamp”. This activity encourages leadership, teamwork, and problem solving abilities. (Using the boards to build a bridge from block to block. It involves lifting the boards.)
Age: 12 yr old min.

NUCLEAR WASTE TRANSFER
Move the toxic waste container to a safe area without spilling or dropping it. This involves communication, planning, and patience. (Move the bucket of water in unison.)

PIPELINE
A fast-paced game using physical coordination, team cooperation, communication and planning. A highly engaging activity, this activity involves the movement of assorted balls from a starting point to the delivery container.

GIANT LIZARD
Using large lizard puzzle pieces, the group will utilize a set of verbal clues to construct a triangle formed by all of the pieces.

PASS THE CAN
See how well your team can move the can around the group with a variety of obstacles.

ROPES COURSE

A ropes course is designed to improve teamwork, build selfconfidence, and increase trust. It is a series of low and high activities presented in a planned sequence, with the purpose of enhancing personal and corporate growth. The course is divided into low elements (activities for groups that are close to the ground) and high elements (activities that require participants to be belayed and occur around 30 feet above the ground).

LOW ELEMENTS:
Warm-ups & Beginner Level:

T.P. SHUFFLE
There is a pole approximately 25 feet long about 1½-feet off the ground. This is used in many different ways depending on the individual group’s needs. It can be used to learn names, build a basis for teamwork and communication. It’s great for an introductory activity.

ALL ABOARD
The group attempts to get as many people as possible on top of a 3’ by 3’ platform and hold until a count of three.

Basic Challenge:

NITRO CROSSING
There is a rope hanging approximately 1-½ feet off the ground, suspended from a cable. The team must get their entire group from one side to the other side across an imaginary “river”. Sometimes the group is asked to carry a #10 can full of water. Facilitators may add other variations or challenges. This builds teamwork and communication.

ISLANDS
There are 3 platforms approximately 1 ½-feet high. They are spaced approximately 5-6 feet apart. The entire group must figure out how to get from the first platform to the second and third by using the board provided. They must first figure out how to accomplish this task since the board does not reach between the platforms. The group must work together as a team to safely cross the “islands”.

Involves Lifting or Physical Strength:

BEAM ME UP
The objective is to get your group up and over a beam suspended in the air. The group develops trust for each other. Involves lifting teammates.
Age: 12 yr old min.

SPIDER WEB
The objective is to get through the treacherous web. This is a good mix of trust, imagination, and teamwork. Involves some lifting.
Age: 12 yr old min.

THE WALL
The group helps, supports, and encourages each other as they each get up and over the wall. All team members watch out for and learn to trust each other as they safely climb over.
Age: 12 yr old min.

HIGH ELEMENTS:

Min-10
Minimum Age: 12 yr old min.
The high elements are less “team oriented” and more individual goal accomplishment. Too many in a group will result in inactivity for the group, and more watching each other complete the elements. In all of the activities listed below, the participant is on belay. Having someone “on belay” means to have a person as your “safety anchor” attached to your rope and harness.

CATWALK
There is a telephone pole horizontally suspended between 2 poles approximately 30 feet off the ground. The individual must climb the pole and walk across the “catwalk” while on belay.

MULTILINE TRAVERSE
Involves walking across a 30’ high cable using dangling ropes spaced 8’ to 10’ apart for support.

PAMPER PLATFORM
Involves jumping from a 30’ high platform mounted to a tree. Participant tries to reach a trapeze bar several feet away.

TWO LINE BRIDGE
Two parallel cables which are 30’ high and 4 ½ ‘ apart provide the hand and foot support needed to successfully cross on a cable suspended between two trees.

Packages & Specials

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